INMC News |
February/March 1980 · Issue 6 |
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| T23 | Attack 0D00-0E7F | £0.50 |
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Shoot the descending aliens before they get you!
Commenting fair. By M. R. Perry | ||
| T24 | Octal To Hexadecimal Convertor 0D00-0DBC | £0.25 |
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Rejects all illegal input characters. Well commented. By J. Hill | ||
| T25 | Space-Invasion 0C50-0FD2 | £1.20 |
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Very similar to the game seen in many amusement arcades.
As you get better, it gets harder. Addictive. Well
commented. By G. Clarke | ||
| T26 | Digital Clock 0D00-0D7B | £0.30 |
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Simple 24 hour digital clock (hours, mins., secs.) Nice
demo of arithmetic and counter manipulation. Well commented
but ties up processor 100% By B. C. Winch | ||
| T27 | Roadrace 0C50-0FE0 | £0.85 |
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Steer your car home with minimum damage. Choice of speed.
Addictive. Well commented. By M. Parker-Rhodes | ||
| T28 | Decimal To Hexadecimal Convertor 0C90-0D07 | £0.15 |
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Nicely commented. Poor input validation. Positive numbers
only. By G. Harriman | ||
| T29 | Life 0C50-0FA0 | £0.60 |
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The ubiquituous simulation of
life, using special characters
to give an expanded Universe. Works well, very
fast, good instructions, well commented. By J. Haigh | ||
| T30 | Moon-Lander 0C50-0FEC | £1.50 |
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Ingenious moon-landing program using keyboard as “crash-pad
joystick”. Below 2500ft display expands to terrain
map, and when you land, look out for those boulders. Well
commented, good instructions, teletype assembly listing.
INMC games competition winner – object code listing in
INMC issue 3. Submitted by N. Ray | ||
| T31 | Compact Ascii Editor 0F70-0FDF | £0.15 |
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Crude editor allowing ASCII characters to be located and
changed. Well commented, good instructions. (Nice demo,
not very practical). By A. Fountain | ||
| T32 | Carre Chinois 0C50-0F3F | £1.50 |
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We have no idea what this game is or what it does (we
ain’t French is we?) Totally written (and presumably (?)
beautifully commented) in French. By G. Bochent | ||
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